Tutorial: counter-game
This project is a simple React web application called the Counter Game. It displays a timer and a counter. When the user clicks ‘start’, a 10-second timer begins. While the timer is active, the user can click the ‘click me’ button to increment the counter. The game uses React’s built-in features like state (useState) to keep track of the count and timer values, side effects (useEffect) to manage the timer’s countdown logic, and event handlers (onClick) to respond when buttons are pressed.
Source Repository: None
flowchart TD
A0["Application Entry Point
"]
A1["Root Component (App)
"]
A2["Game UI Component (HomePage)
"]
A3["State Management (useState)
"]
A4["Side Effect Management (useEffect)
"]
A5["Event Handling (onClick)
"]
A0 -- "Renders" --> A1
A1 -- "Renders" --> A2
A2 -- "Uses State" --> A3
A2 -- "Uses Effect" --> A4
A2 -- "Attaches Handlers" --> A5
A4 -- "Updates State" --> A3
A5 -- "Updates State" --> A3
Chapters
- Game UI Component (HomePage)
- Event Handling (onClick)
- State Management (useState)
- Side Effect Management (useEffect)
- Root Component (App)
- Application Entry Point
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